I started Game Development November 2020 and released my first game Lost Ball on 20/2/21. A 3D Adventure, Sandbox Speed run game. I had the idea after making the Unity tutorial "Roll a ball".
Released my second smaller game Gravity on 06/11/22. A 2.5D, physics based puzzle game made for pc and mobile. Still playing with physics but you control the level instead of the ball.
I plan to make more small games trying something different each time.